RULES & FORMAT
TFCL Pickup Game Guidelines
GENERAL RULES
- ▶ All players must be signed in via Steam before joining a lobby.
- ▶ Cheating, hacking, or exploiting bugs will result in a permanent ban.
- ▶ Toxic behavior, slurs, or harassment will result in a ban.
- ▶ Match results must be reported by the lobby host within 30 minutes of match end.
- ▶ Disputes should be submitted to the TFCL Discord for admin review.
SIXES FORMAT (6v6)
- ▶ 12 players total: 6 per team (RED and BLU).
- ▶ Recommended class composition: 2 Scout, 2 Soldier, 1 Demoman, 1 Medic.
- ▶ Maps are played to 5 captures/rounds, or time limit if applicable.
- ▶ Standard whitelist: no stock-replacing unlocks, no random crits by default.
- ▶ Rollouts and standard 6s meta encouraged.
HIGHLANDER FORMAT (9v9)
- ▶ 18 players total: 9 per team (one of each class).
- ▶ Each team must have exactly 1 of each of the 9 classes.
- ▶ No class restrictions — all classes are played.
- ▶ Maps are chosen from the HL competitive map pool.
- ▶ All standard unlocks permitted unless explicitly banned.
ELO SYSTEM
- ▶ All players start at 1000 ELO.
- ▶ Winning a match grants +25 ELO; losing costs -20 ELO.
- ▶ Minimum ELO floor is 100.
- ▶ Leaderboard resets may occur at the start of new seasons.